2D Physics Explosions
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This package provides you with a solution for the Physics2D explosion system. A single component that handles every setting available in the Unity system. The code Is clean, scalable, and commented.
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Add a single component that handles explosions
Chose collision type
Different destruction modes
Audio and particles
Filters
Customize explosion (Size, offset, force mode, etc)
OnHitEvent, OnExplosionEvent
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2D Physics explosions hasn't known limitations with any platform.
Is fully compatible with the new input system.
2D Moving platforms
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This package provides two PlatformControllers with scalable, optimized, and clean code that allows you to create any type of platform and design complex levels.
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Combine all the options available in the controllers and built your perfect platform game (more than +20 possible platform combinations).
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2D Moving platforms hasn't known limitations with any platform.
Spawn System
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This package provides a Spawn System that allows you to create unique combinations of spawn types with scalable, optimized, and clean code. Customize your perfect spawns for your game.
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Generate infinite spawn seeds with Scriptable Objects.
Multiple types of spawn; single, line, quad, circle, and star shapes. (Look at screenshots for references)
Predefine spawn positions or call custom functions and customize when and where to use your spawn manager.
Cancel all spawns whenever you want
Choose a combination of spawns or a single spawn.
Fully customizable objects and events.
Fully customizable behaviors.
Scalable to 3D
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Spawn System hasn't known limitations with any platform.